The Official S3 Dodgeball Rules
aka "how we get our dodge on"
aka "how we get our dodge on"
Because we run social rec sports leagues, we will be playing with Rhinoskin dodgeballz. Three small 6" and three larger 10" ballz will be used each game. Don't be afraid of getting hit and turning all red cuz these are softer than rubber kickball type ballz. But also don't underestimate their speed and accuracy! They are just as capable of traveling in a perfectly straight line until their target has been reached. Play with peace of mind with these ballzz.
THE MOST IMPORTANT RULE
All Players are reminded that in any dodgeball league you are on the honor system and when hit by a ball are expected to go out of the game. This is a SUPER rec league, and although dodgeball can get competitive, we expect all players to be honest and fair about playing. Cheating to win is VERY LAME. It's not possible for the ref to catch every single thing in these games, especially determining if you got hit. If the referee sees someone get hit and remain in the game, that team will receive a warning. If it happens again that a player on the same team does not go out after being hit by the ball then they will automatically forfeit that game. If it continues to happen you will forfeit the match.
Teams must field at least 6 players to avoid forfeit, at least 2 of which must be women. Each team member must have signed the waiver before the season begins. If a team is found out to be playing with a player who has not signed the waiver, the team will forfeit all of the games during which this player participated.
A maximum of 8 players per team may take the court at the beginning of each game. Teams may have no more than 4 guys on the court at one time. At least 4 girls must be on the court at the start of a game when playing with 8 players. If only 2 or 3 girls are present, the team must still play with no more than 4 guys. If a team is short on players, they may recruit subs prior to the match (THAT ARE NOT RINGERS AND WHO MUST SIGN THE WAIVER BEFORE PLAYING) or pick up no more than 2 players from other teams. A team may only brings subs or pick up players if they are below the 8 required to play.
If a team fails to have 6 people 10 minutes after the scheduled game time, that team shall forfeit the first game. They will forfeit each consecutive game every 5 minutes after that.
How We Play
1. A match consists of 2 teams playing 7 games.
2. Each game will be no longer than 5 minutes.
3. Each game counts as 1 point. A game ending in a tie will result in each team receiving 1/2 a point. There is no overtime/sudden death for tie games. The overall winner at the end of the match will receive 2 additional bonus points.
4. If all players from the other team are out, your team of course wins that game. Also, if time runs out in the game, the team with the most players remaining on the court wins the game.
5. Play is continuous until all players on one team have been put out or time expires.
6. Players change sides after the completion of each game.
7. Substitutions may only occur between games - any player who does not start a game may not enter the game unless an injury to a player has occurred and officials have granted permission.
8. If you get hit, get in line to go back in if your team catches the ball. We play first out, first back in. If your team is caught putting players back in out of order, you will for sure lose that game, and may forfeit all games won in that match.
1. Each team takes opposite sides of the court.
2. 6 balls will be placed at the line in the center of the dodgeball court.
3. Teams line up along their respective back court lines. Your hand much be touching the back wall. Then the official will sound the whistle to begin play.
4. At the sound of the whistle, teams may run to the center line and retrieve the dodgeballs. If you cross the center line a tiny bit during this time, it's okay, but during the rest of the game players that cross the center line will be called out. During this "opening rush", no intentional contact may be made with the opposing team's players. A player who initiates serious contact with a player on the opposing team will be called out.
5. Dodgeballs MUST be brought back to your end and touched to the back wall before they can be entered into play. Any ball that is entered into play without doing this will not count. This can also be accomplished by throwing the ball off the back wall upon retrieving the ball from the center line. During the start of the game, this is the ONLY time a teammate may pass the ball to another teammate. This passing consists of retrieving a ball from the center line and giving it to another teammate who remained at the back court line.
6. Each player has 10 seconds to make an attempt after taking possession of the ball. If the player holds the ball for longer than 10 seconds the player will be called out.
a. Players may NOT pass the ball to other teammates to avoid the 10 second rule. Players who pass the ball may be called out. Note: Stopping or touching a ball with any part of your body starts the 10 second rule.
b. Players may NOT drop the ball to avoid the 10 second rule.
c. Players with a ball in hand, can’t kick or pass another ball to another teammate. Players doing so will be automatically called out. Of course, you may use a ball in your hand to block a ball thrown at you.
7. Players may NOT leave the designated court area to avoid being struck or to catch the ball. Any player who goes out of bounds will be called out.
8. If a ball rolls outside the court, players from your team may kick the ball back in play from your side only, but active players may not leave the court to get a ball.
9. If a player has possession of a ball and catches a ball, the player must drop one ball IMMEDIATELY. A player who give the ball to another team player or does not drop a ball right after catching it may be called out.
10. A player is out when:
a. Struck by a ball before the ball hits the ground, wall, ceiling or any other stationary object (i.e basketball hoop).
b. Goes out of bounds - this includes crossing the center line into the opposing team's zone
c. The ball thrown by the player is CAUGHT by a player on the opposing team prior to striking the ground or wall.
11. If the ball that is caught by the opposing team hit an opposing team's player prior to being caught, the player originally hit by the ball is "saved" and the thrower is out. A player on the team that caught the ball will come in.
12. Players may use balls to block a throw
a. If the ball being used to block is dropped after being hit by a thrown ball, the player who dropped the ball is out.
b. After a ball that is thrown is blocked by a ball being held by a player on the opposing team, that ball can not get the player out that blocked the ball. So if it hits the ball you are holding and then hits your foot, you are NOT out.
c. If you block the ball and another player on your team catches that ball before it hits the ground, wall, or other stationary object, that is still a caught ball. In this situation the player who threw the ball is out and the team that caught the ball brings in a player. Once a thrown ball is blocked by a ball being held by a player on the opposing team, it cannot hit another player on your team to get them out.
d. If the "live" ball is blocked and deflected back into the opposing team's side and is then caught, no one is out.
e. If a "live" ball is blocked and deflected and hits a teammate of the blocking player in the head, that does not count as a headshot and the player hit by the ball is still not out.
13. A "live" ball may knock out more than one player IF the "live" ball bounces off one player's body and strikes another PRIOR to hitting the ground, wall or other stationary object.
14. Players may NOT give balls to their teammates for any reason during game play. If you don't want to throw balls, don't pick em up! But we're here to play dodgeball so throwing balls is kinda part of the game.
a. Are VERY BAD.
b. Players hit in the head will not be called out (unless otherwise specifically mentioned in the rules)
c. The player who threw the ball which resulted in the headshot WILL be called out.
d. A Player MAY be ejected for excessive headshots - player will be given one warning.
e. Players may not intentionally initiate head contact with a ball in order to have the thrower called out. If a player is found to intentionally initiate head contact with a ball, they will be ejected.
16. Players may duck, try to dodge the ball, or throw themselves to the ground in an effort to avoid getting hit by the ball, by in this situation the headshot rules does NOT apply.
17. Players MUST exit the sidelines quickly. While exiting, the game, players should raise one hand to indicate to the opposing team they are out and are exiting the field of play.
18. Players MUST line up next to the ref in order which they were put out (i.e. first one out next to the ref, etc). We play first out, first back in. If your team is caught putting players back in out of order, you will for sure lose that game, and may forfeit all games won in that match.
19. Players are allowed to return to the game when their teammates CATCH a ball that is thrown and meets the criteria for being a live ball.
21. All Players are reminded that in any dodgeball league you are on the honor system and when hit by a ball are expected to go out of the game. This is a SUPER rec league, and although dodgeball can get competitive, we expect all players to be honest and fair about playing. Cheating to win is VERY LAME. It's not possible for the ref to catch every single thing in these games, especially determining if you got hit. If the referee sees someone get hit and remain in the game, that team will receive a warning. If it happens again that a player on the same team does not go out after being hit by the ball then they will automatically forfeit that game. If it continues to happen you will forfeit the match.
Standings & Playoffs
Playoffs will be run as a tournament the final night of games.
More info will be provided on this after the regular season.
1. To determine a team's rank in the regular season standings, teams will be seeded in the following manner:
a. Highest Amount of Points
b. Head-to-Head record
c. Lowest total points allowed (a team that forfeits loses the game 0-11)
d. Least number of forfeits for the year
e. Coin Toss
2. Teams forfeiting 3 or more matches may be ineligible for the playoffs.
3. If more than two (2) teams are tied, all tied teams will be ranked based on the same tiebreaker. If the teams did not play one another in an even amount of games, "head-to-head" will be skipped.
If your team forfeits a match during the season, the following rules apply:
First Offense: Loss of all 9 games and warning issued.
Second Offense: Loss of all 9 games and S3 reserves the right to remove team from playoffs with no refund for games not played.
Third Offense: Automatic removal from the league with no refund for games not played.
The reason for the harshness of this is because we want all teams to be able to play. If your team is a no-show, then the other team also doesn't get to play, and that's not cool. So just get subs or at least let us know if you're not going to make it!
If you know in advance that your team will be forfeiting a match, you are required to email us at email@example.com so we can let your opponent know that you won’t be showing up.
The idea of this league is to have fun. We hope that all participants keep that in mind when becoming involved. Although the games may become intense, you still can be competitive while maintaining good sportsmanship. With this said, any behavior deemed unacceptable by staff may result in suspension and/or ejection from a game or the league. S3 reserves the right to remove a player from a game or a league if they are considered to be bringing down the quality of the league.
Those are the rules! Just remember to play fair, have fun, and be safe!